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LATEST NEWS:

19/03/07 - STRIKEFORCE 2004 V 4.1 IS RELEASED
Strikeforce 2004 Community Edition V4.1 is out, get it from www.strikeforcegame.com

Also available from Gamearena: http://www.gamearena.com.au/files/details/html/27131

10/02/07 - STRIKEFORCE 2004 V 4.1 RELEASE DATE
Strikeforce 2004 Community Edition V4.1 will be released on the 17th of February 2007. News will be posted along with download links on the ADP website as soon as its released. Hopefully all the old Strikeforce player give this new version a try and we can have some good old fun and wars like the old days.

13/12/06 - STRIKEFORCE 2004 V 4.0 WALLPAPERS
Some more Strikeforce 2004 Wallpapers for you desktop while you await the release.

08/12/06 - STRIKEFORCE 2004 V 4.0 BLOODTRAILS
Here is a screenshot of how bloodtrails look like in SF4.0. The blood trails are now as they used to be back in the old UT Strikeforce. Note: this picture has deliberately too much blood to show you how it looks.

06/12/06 - STRIKEFORCE 2004 V 4.0 WALLPAPERS
Some Strikeforce 2004 Wallpapers for you desktop while you await the release.

28/11/06 - STRIKEFORCE RED CELL DEVELOPMENT UPDATE
Some info about the current status. We hope its released before Christmas but no release date yet..

-Most bugs are fixed now (those that are known)
-Final weapon balancing is being started and when that is done
we will be adding final synchronized weapon sounds
-All official maps are converted and bug fixed
-There are new blood decal effects, the socalled blood trails

And here a screenshot of SFTDM-Heights

11/10/06 - STRIKEFORCE RED CELL INTERVIEW
Michael Hamlett (Optimizer) did a rather quick interview about Strike Force Red Cell, not much new information but if you care to read - http://xbox360.vgcore.com/interviews/46.html

05/10/06 - NEW MAP OPERATION SMALLVILLE
We are introducing you the final version of a new map for StrikeForce 2004 Version 4.0 release.

It's a small village based somewhere in the USA: SFTDM-Operation-Smallville

Click on the images to get a full size view.



02/10/06 - NEW TEASER MOVIE FOR SF2004 V4
The Strikeforce Develpment Team have released a 2nd teaser movie. It includes following stuff:

- all weapons (also the not yet shown Micro-UZI and Mac10 (both not silenced))
- reworked sounds of most guns (not final!)
- final flash nade effects
- reworked inventory graphics (compared to last teaser)
- a new TDM map called Smallville (about 90% finished)

You will need the DIVX (www.divx.com) and MP3 codec to watch this movie.

High quality version (47 mb):
http://itsestats.no-ip.info/videos/SF2004_V4_teaser2-high.avi

Low quality version (26 mb):
http://itsestats.no-ip.info/videos/SF2004_V4_teaser2-low.avi

 

31/08/06 - NEW STRIKEFORCE 2004 PATCH!
The Strike Force 2004 development team is hard at work on the new patch which will include a variety of changes to please the community and Strike Force fans. See the list below for an update on the changes and new items and check out the video below to see what's coming your way in the new patch.

- New inventory selection, old style inventory that UT:SF players will recognize
- Inventoryboxes to go and make selections from
- Weight system
- Default weapon layout for all characters with possibility to save new ones
- New gametype called Capture
- New and reworked sounds
- New radar system for Capture mode
- Eleven new weapons to select
- Flashgrenade
- New hitzones and damage
- New animations for nade throwing
- Sniper bugs fixed
- More recoil added
- Taunt animations
- New design on some interfaces
- Kickvote
- Penetration reworked: Damage reduction depending on wallthickness and staticmeshes
- Speed is no longer depending on weapon in hand
- New sniper scopes (also includes bright fix)
- Throw and pickup weapons
- Dropping weapon when dying
- Switching between primary and secondary weapon with a button
- Knife on own button
- New mapvote, will show a preview of the map now
- New Maps "News about this will come soon"
- Reworked character textures for terror side
- ALOT of small fixes, too much to list

Click HERE for Video of new features.

 

18/03/06 - STRIKEFORCE RED CELL ACQUIRES PUBLISHER!
Signature Devices’, Graffiti Entertainment Subsidiary Acquires Publishing Rights to Vision Studios “Strike Force” for PC and XBOX 360. SUNNYVALE, Calif, April, 3rd, 2006 - Graffiti Entertainment, LLC, the new video game development and publishing subsidiary of Signature Devices, Inc. (Other OTC:SDVI.PK – News; www.signaturedevices.com), announced today that they have signed an agreement with Vision Studios, LLC for North American publishing rights to Strike Force, a soon to be released First Person Shooter (FPS) for the PC and XBOX 360 Console Strike Force is counter-terrorist game where you fight against terrorist in a real world first person shooter environment.

18/01/06 - SF2004 SHOTGUN!
Below is a picture showing the new Shotgun (SPAS) which is to be in the next version to be released. Below are also 2 Movies of the SPAS in action. Check it out.
Download Movie 1 - here
Download Movie 2 - here

15/10/05 - STRIKE FORCE RED CELL WEBSITE OPENS
The new Strike Force Red Cell website is online. We don't have a ton of information up yet but you can see what engine we decided to go with. Comments or suggestions can be posted on our forum located here.
Strike Force Red Cell is a next generation AAA title that will be released sometime in 2007. Keep checking out the Strike Force Red Cell website for more information when we post it.


21/09/05 -
NEXT ADP LAN PARTY!

The next ADP LAN date has been set for Saturday the 5th November. The LAN will be held in Shepparton Victoria at the Nekrodome! (Large Shed). The venue can hold 20 Computers and Tables, Power, Networking and Chairs will be supplied. For more information contact either:
Goona (e-mail): goona7@gmail.com
Nekro (e-mail): buzzjuz@hotmail.com

14/09/05 - STRIKEFORCE DIVISION CLOSES
The ADP Strikeforce division has closed indefinately due to lack of interest in the new SF2004. Thanks to all that have been part of the ADP Strikeforce team over the years. The ADP Clan Server "The Morgue" will also be closed. We may look to reopen the division in the future if a popular new or Retail Version is released.

26/08/05 - WAR CHALLANGE
The following war challange has been made to the Australia Alliance Clan:
Date/Time: 8:30pmSunday 18th of September (Plenty of Notice)
Server: [ADP] (Unless Sly or Gamearena get one up, then we play there)
Size: Minimum of 4v4 More if Both Teams have numbers.
Usual Rules, Two Maps, 40 Rounds in Total

16/08/05 - ADP WIN 30-9
Well done ADP with a fun game against AA. Thanks for AA for the war, always great opposition. Thanks to Monk3y and Carcass from our ADP VC Division for filling in due to Jodes, INsomniac and S/\C not showing up. War results can be found on results page and stats for the war here.

15/08/05 - WAR TEAM FOR TONIGHT
TEAM: Goona, Nugget, Scorp, Jodes, INsomniac
RESERVE: S/\C
SERVER: [ADP]Clan Server "The Morgue" v3.01
PASSWORD: TBA on Teamspeak

Be online no later then 8:15pm and on Teamspeak ready to go, thanks

11/08/05 - WAR ACCEPTED Monday the 15th of August at 8:30pm
Size 5v5 on [ADP]Clan Server, 40 Rounds 2 Official maps, pick one each.
I am hoping to get five players from the following: Goona, Nugget, Scorp, INsomniac, SAC, Jodes, Lapdog. Please reply to myself on ICQ or MSN if you are available.

09/08/05 - WAR CHALLANGE
The following war challange has been made to the Australia Alliance Clan:
Size 5v5 on [ADP]Clan Server (Unless we can book new Gamearena Server)
40 Rounds 2 Official maps, pick one each. Monday the 15th of August at 8:30pm

04/07/05 - ADP CLAN PRACTICE
ADP Clan Practice has been organised for every Thursday night at 8:30. This is in preparation for our first war which is being organised against AA. Hope to see most of you there, thanks.

21/07/05 - ITSESTATS
ADP Clan Server "The Morgue" has now been added to itsestats which reports statistics of every match played for every player. As well as player statistics it has server statistics and map statistics. This also tracks and records the MVP (Most Valuable Player) Medals which is part of SF2004's new medal system. To view stats simply click on the itsestats button with the SF2004 game of click on the link on our links page.

19/07/05 - Strikeforce 2004 Night
This Thursday (21st) from 8:30 on the ADP Clan Server "The Morgue" Server we hope to have many old school strikeforce players gaming on the New Strikeforce to Kickstart it into action. If ADP's 14 player server is full or goes offline Rooster's Server should be up also. Spread the word hope to see you all there. ADP's Teamspeak Server will be available for all Strikeforce players to join. The Teamspeak Server IP address is: 203.206.95.22:8767 , the channel is called "[ADP]Clan - Strikeforce2004" and the password is: sf2004

18/07/05 -
ADP Clan Server
The ADP Clan Server "The Morgue" is back in action, its currently able to hold 14 players.

03/07/05 - Strike Force V3.0 RELEASED - Optimizer
Strike Force 2004 V3.01 brings a whole new level to online fast paced combat. This award winning UT2004 mod has been revamped from the bottom up for more action, excitement and online mayhem! Strike Force 2004 V3.01 is currently under development as "Strike Force Red Cell" for a full commercial release on the PC and possibly the Xbox platform in 2006.

This current new V3.01 has one of our multiplayer game types “team dm” included. We also included 12 multiplayer maps, 8 characters and 13 weapon based classes. Our lead coder “Jovi” is currently working on two new game types and a new inventory system for an upcoming patch in the coming months. Strike Force uses the Unreal Technology to its full potential with breath taking AAA graphics! If you want to try a top ranked, award winning mod that’s going commercial then Strike Force is what you’ve been waiting for.

To get more information and try out Strike Force yourself please visit our website at – www.strikeforce2004.com and to see our latest feature set on this awesome mod please check out our player guide - http://strikeforce2004.com/noob_guide.html

01/07/05 - New Webhosting and URL for Our Website
We have new webhosting and a new URL for our website: www.adpclan.com/sf Bookmark it!

27/06/05 -
Strike Force V3.0 Information - Optimizer
We will be releasing the **OFFICIAL** new Strike Force V3.0 soon. With this release we will have a heavy amount of PR for Strike Force. I have completed a few web pages showing coding changes, map changes and a new user/n00b guide for new players.
Sneek Previews of these Pages can been seen here:
Release Page - http://strikeforce2004.com/sf2004_v3_release.html
n00b Guide - http://strikeforce2004.com/noob_guide.html

20/06/05 - Quote from Jovi, Official Release not far away!
"I've been pushed pretty hardly lately to make final build, but for reasons I don't comment in public forum I've put things on hold since beta 5. Anyway, if Opti sorts out his mess soon we will have full build out around end of June. There will not be much new content in full build version that have not already been introduced in my betas. Gameplay and things are getting to feel pretty ok now and I see next release as new start for SF, its something this game should have been in the beginning half a year ago. Basecode is almoust fixed and after this release it's much more easier start to add in new content like inventory system, new weapons, characters etc."

06/06/05 - Very Easy to follow SF2004 v2.1 Public Beta 5 Installation Guide: link

26/05/05 - SF2004 v2.1 Public Beta 5 released ! More Info & Download available from here

25/05/05 - Strike Force Red Cell **Investment** - OPTIMIZER
Our team is currently looking for a publisher or private party to finalize and produce this product for a release early in 2006. Strike Force Red Cell is currently 85% complete and ready for PC and Xbox platforms. Our team has joined forces with Red Cell Associates to produce an awesome and challenging single player scenario to go along with our multiplayer game types.
Red Cell: In the Department of Defense "DoD" the code name "Red Cell" refers to a team or group of people who "think like the enemy" and therefore are more likely to intercept the enemy in their operations and destroy them.
See game play footage - Strike Force Red Cell - Video Footage
Red Cell Associates is a team comprised of leading Navy Seal and counter terrorist team members who have worked with the United States Department of Defense in real anti-terrorist scenarios and training. The staff at Red Cell Associates has joined forces with Vision Studios to create our single player missions.


Strikeforce is an Hardcore Unreal Tornament Modification. Pictures of medals and chevrons are properties of the United States Army. This Website is not endorsed, supported, or affiliated with any of the companies/organizations mentioned above. Any Reproduction of this site and its contents is stricly prohibitied unless with explicit consent form the sole author

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